An interactive sandbox for Three.js and React Three Fiber experiments. Camera rigs, shader effects, post-processing pipelines, geometry generators. all in one place.
Overview
Real 3D work needs a fast feedback loop. This is the lab. Every technique gets tested here before it lands in a client project. The repo is public so anyone working in WebGL can grab a recipe.
What it does
- Free-camera scene browser with reset and presets
- Shader playground with live editor
- Post-processing rack with toggleable effects
- Geometry and material generators
- Side-by-side comparison view
Highlights
- Every technique here was used in a real client build first
- Single repo, one deploy target. anyone can fork and try
- Mobile-aware fallbacks where WebGPU is unavailable


